﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using SevenShine;

public class HelpText : MonoBehaviour
{
    public Text text;

	// Use this for initialization
	void Start ()
    {
        if (SceneManager.GetActiveScene().name == "001")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level1_Help");
        }
        else if (SceneManager.GetActiveScene().name == "002")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level2_Help");
        }
        else if (SceneManager.GetActiveScene().name == "003")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level3_Help");
        }
        else if (SceneManager.GetActiveScene().name == "004")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level4_Help");
        }
        else if (SceneManager.GetActiveScene().name == "005")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level5_Help");
        }
        else if (SceneManager.GetActiveScene().name == "006")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level6_Help");
        }
        else if (SceneManager.GetActiveScene().name == "007")
        {
            text.text = LanguageMgr.GetInstance().ShowText("Level7_Help");
        }
    }
	
	// Update is called once per frame
	void Update ()
    {
		
	}
}
